﻿using UnityEngine;

public class Config
{
    public static bool isConfidential = false;
    public static string fileName = Application.persistentDataPath + "/WitchUserData";
    public static string sqlHost = "192.168.1.951";
    public static string sqlId = "root";
    public static string sqlPassword = "";
    public static string sqlDatabase = "plane_config"; 
}

